Author Archives: Michael Begg

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About Michael Begg

Michael Begg is a musician and sound artist based in East Lothian, Scotland, from where he runs his label, Omnempathy, and studio, Captains Quarters. He collaborates regularly on theatre sound design, most notably in an ongoing relationship with with Moscow’s blackSKYwhite, and writes regularly on sound and theatre. This written work has appeared in The Scotsman, The Quietus, Paraphilia, Sound On Sound, Adverse Effect, and in translation for the Polish Soundscape Institute.

It doesn’t get much more intimate than this. A small, informally constructed kitchen set, cast in an otherwise anonymous working space. A small audience squeezed tightly into two rows of benches. In the shadows behind the bench, composer John Harris, armed with a laptop and a DX7, stirs the air and subtly increases the tension with a palette of undulating drones peppered with light, high frequency fizzes. The drone and hiss remain in place albeit shifting in and out of focus throughout this short, intense performance. A man, a woman, and an apple tree. A familiar combination of historic consequence, but the events here take place far from Eden. Jane sits all day in the stifling heat of a shabby home. Her husband, Mac, is increasingly desperate about his work, and, consequently, their future. The setting is in a future where economics have failed, heat is rising and vegetation of any kind is rare. So what, then, to make of a bump in the linoleum flooring that transpires to be a green sapling growing through the floor? Is it real? Do they both see the same thing? Is this a manifestation of Jane’s depression, taking on a hallucinatory tangibility? Is there really any hope to be had from this new growth, or has something gone too far? Originally a play, Zinnie Harris, under commission from the Sound Festival, has boiled the narrative into an intense libretto, and within the irregular undulations of John Harris’s score the dialogue, between two people struggling against an inevitably tragic denouement, drifts from spoken word to song, often in the midst of a single line – and frequently with tragi-comic impact. It is somewhat troubling to observe that the depiction of the future as a hopeless, overheated, poisoned eventuality has grown, in itself, somewhat banal, and there is little here that adds any particularly fresh insight into that sad state of affairs. However, Alan McHugh and Pauline Knowles occupy their characters with a raw and hurt despair that it is impossible not to be moved by the evocation of how a societal carelessness and neglect turns full circle on itself affording the space for individuals to career helplessly towards self-destruction. There really is no way back to the garden.

Sound Production: The Garden

It doesn’t get much more intimate than this. A small, informally constructed kitchen set, cast in an otherwise anonymous working space. A small audience squeezed tightly into two rows of benches. In the shadows behind the bench, composer John Harris, armed with a laptop and a DX7, stirs the air and subtly increases the tension with a palette of undulating drones peppered with light, high frequency fizzes. The drone and hiss remain in place albeit shifting in and out of focus throughout this short, intense performance.  A man, a woman, and an apple tree. A familiar combination of historic consequence, but the events here take place far from Eden.  Jane sits all day in the stifling heat of a shabby home. Her husband, Mac, is increasingly desperate about his work, and, consequently, their future.  The setting is in a future where economics have failed, heat is rising and vegetation of any kind is rare. So what, then, to make of a bump in the linoleum flooring that transpires to be a green sapling growing through the floor?  Is it real? Do they both see the same thing? Is this a manifestation of Jane’s depression, taking on a hallucinatory tangibility? Is there really any hope to be had from this new growth, or has something gone too far?  Originally a play, Zinnie Harris, under commission from the Sound Festival, has boiled the narrative into an intense libretto, and within the irregular undulations of John Harris’s score the dialogue, between two people struggling against an inevitably tragic denouement, drifts from spoken word to song, often in the midst of a single line – and frequently with tragi-comic impact.  It is somewhat troubling to observe that the depiction of the future as a hopeless, overheated, poisoned eventuality has grown, in itself, somewhat banal, and there is little here that adds any particularly fresh insight into that sad state of affairs. However, Alan McHugh and Pauline Knowles occupy their characters with a raw and hurt despair that it is impossible not to be moved by the evocation of how a societal carelessness and neglect turns full circle on itself affording the space for individuals to career helplessly towards self-destruction. There really is no way back to the garden.It doesn’t get much more intimate than this. A small, informally constructed kitchen set, cast in an otherwise anonymous working space. A small audience squeezed tightly into two rows of benches. In the shadows behind the bench, composer John Harris, armed with a laptop and a DX7, stirs the air and subtly increases the tension with a palette of undulating drones peppered with light, high frequency fizzes. The drone and hiss remain in place albeit shifting in and out of focus throughout this short, intense performance.

A man, a woman, and an apple tree. A familiar combination of historic consequence, but the events here take place far from Eden.  Jane sits all day in the stifling heat of a shabby home. Her husband, Mac, is increasingly desperate about his work, and, consequently, their future.

The setting is in a future where economics have failed, heat is rising and vegetation of any kind is rare. So what, then, to make of a bump in the linoleum flooring that transpires to be a green sapling growing through the floor?

Is it real? Do they both see the same thing? Is this a manifestation of Jane’s depression, taking on a hallucinatory tangibility? Is there really any hope to be had from this new growth, or has something gone too far?

Originally a play, Zinnie Harris, under commission from the Sound Festival, has boiled the narrative into an intense libretto, and within the irregular undulations of John Harris’s score the dialogue, between two people struggling against an inevitably tragic denouement, drifts from spoken word to song, often in the midst of a single line – and frequently with tragi-comic impact.

It is somewhat troubling to observe that the depiction of the future as a hopeless, overheated, poisoned eventuality has grown, in itself, somewhat banal, and there is little here that adds any particularly fresh insight into that sad state of affairs. However, Alan McHugh and Pauline Knowles occupy their characters with a raw and hurt despair that it is impossible not to be moved by the evocation of how a societal carelessness and neglect turns full circle on itself affording the space for individuals to career helplessly towards self-destruction. There really is no way back to the garden.

Citizens Theatre - Lanark - Photo by Eoin Carey

Citizens Theatre: Lanark: A Life in Three Acts

Citizens Theatre - Lanark - Photo by Eoin CareyI came home from the play and looked out my copy of the novel.  It is hard to believe how yellow the pages have grown – more brown towards the edges. The glue in the spine has become brittle, so the book can only be opened with great care, and probably not with a view to reading the full text again. That would demand a new copy.

But the work of time is, in this case, largely immaterial. The book was internalised long ago. For those of us coming of age in 1980s Scotland it was, to some extent, as much a life saver as a game changer. The appearance of Lanark was big in every sense. It was a door stopper of a tome, and once opened it fizzed like a new bottle of Strathmore, frothing with playful intellectual vigour, unhinged flights of fancy, typographical ellipses, polemical heat, and, above all, craft.

In an otherwise antipathetic culture a young generation of Scots were shown in these pages how the voice of the artist, however personal, doubting, obsessive or tortured could and should be considered as a strong and positive force within the fabric of a healthy and coherent society.

Many of those involved with the staging of Lanark were part of that generation and there is much in Citizen Theatre’s ambitious (could it be anything else?) and exuberant (again, could it be anything else?) production that presents as a playful and affectionate tribute to Alasdair Gray himself – not least of which in the double-take doppelganger impression of the author provided by Communicado’s Gerry Mulgrew.

Writer, Director, and Composer roles are taken up, respectively, by Suspect Culture founders David Greig, Graham Eatough, and Nick Powell. And while it’s easy to imagine that Greig must have been as much terrified as thrilled at the task, Eatough and Powell have tackled the steep challenge with gusto and a great deal of style.

Three very different stylings have been adopted for each of the acts that chart the parallel lives of Lanark, a lost soul seeking cause and reason in a dystopian, daylight-starved city that just might be Hell, and Duncan Thaw, a boy growing towards what he perceives to be his destiny as an artist in post war Glasgow.

The first – well, Act 2, actually – is perhaps the most hesitant. Set largely in the Orwellian Unthank, the surreal, nightmarish styling is filtered through a lens of Glaswegian jazz and a certain panto-style delivery that often stops one cry shy of ‘fandabidozi.’ Special mention has to go, on that front, to the beautiful comic turn of George Drennan. Himself no stranger to the Scottish pantomime having played the villain in numerous seasonal Tron productions, his characterisation of the lift that whisks people through the multiple departments of the sinister Institute is high camp incarnate.

In the second act – Act 1, actually – the approach is much more austere, with the 10 performers making maximum use of a minimal, sketched scaffold and some incredibly taut writing from Greig.

Whereas in the book, much of this period addresses the artistic, political, and societal awakening of Thaw, as much as a young man’s struggle to understand the biggies of time, mortality and love, Greig has tended to focus upon sexual awakening and the adolescent waypoints of lust, infatuation and rejection.

The third act – indeed, it is Act 3 – is really where this epic gets into its stride. One gets a palpable sense of the entire company relaxing and beginning to play with the material – the way it was probably meant to be. It begins with a curtain call and ends with Gray’s signature ‘Goodbye.’ What we have in between, despite an occasional clumsy reference to 80s fashion and electronic music, is a bravado display of theatrical confidence and imaginative flow.

Lanark, in Sandy Grierson’s poised, balanced performance, embracing both the obstinate and the vulnerable in equal measure, movingly reaches some kind of contentment having realised that ‘without death, even love turns to farce.’

The postmodern games of the original text translate to the stage with the breakdown of scenery, the appearance of technicians, line prompts, a copy of the novel, the author himself and – beautifully – an interview with the author which we view from the inside of Gray’s own head and which leads to a re-write in the working script (‘Is this an adaptation? Well, fucking adapt!’). The whole thing becomes so beautifully cluttered, chaotic, and messy that even in the closing seconds of fire and flood one wonders what new inventive twist might arise from the turmoil. In this respect it is most faithful to the book.

Lanark: A Life in Three Acts plays as an affectionate, moving, and gutsy tribute to a man and his work from a generation of artists, writers, and activists who internalised that immense book and, from it, found their own way.

Dudendance - Borderlands - Photo by Jan Holm

Dudendance: Borderlands

Dudendance - Borderlands - Photo by Jan HolmThe Scottish Borders somehow make it very easy to forget the turmoil and violence of its past. The countryside is lush, the hills softly roll between the market  towns, and little old ladies in twinsets and pearls can still find soup and pudding lunches, and teashops that ‘do a good scone.’ Ruins are lovingly tended in their decay, their well-kept lawns, guided pathways, safety barriers and polished, informative plaques do much to further stifle any emotional connection or response to the centuries of sacking, slaughter, and burning, the heat and chaos that marked the Scottish wars of independence.

Dryburgh Abbey, venue for Summerhall’s site specific hosting of Dudendance’s Borderlands is the resting place of Sir Walter Scott. It is also the resting place of Earl Douglas Haig, the controversial British commander who ordered the Somme offensive which brought about the deaths of 20,000 British soldiers in its first day. The detail quietly underscores that the process and consequence of warfare is far from merely historic.

Borderlands performs the balancing act of seeking to speak directly to the brutality and bloodshed that brought about both the building and subsequent destruction of the Borders’ numerous abbeys, while doing so in a style that acknowledges and accepts the contemporary tranquillity that tends to mark these locations.

Twelve white, silent, figures, arranged strategically across the site, proceed slowly through cycles of scripted movement. Their ghostly flags crackle in the wind as they invoke armoured standard bearers primed for battle. But all too soon the cycle progresses and the figures slowly fall. Their armour softens. The figures become weakened mourners draped over headstones. Momentarily still they themselves become stone. Then they begin the process of rising again, wandering ghostlike among the torn walls and archways, looking, it seems, to recover some cause for action. Heather MacCrimmon has developed an ingeneously effective costume solution here that allows figures to present as male or female, flesh or stone, dressed or armoured, depending only upon the context of the performers movement.

Moments arise where the figures fall into alignment and the stones of the abbey, it seems, begin to sing. Hidden in the shadows, the Andante Chamber Choir begin the Requiem Mass by Tomas Luis de Victoria while figures ascend from the abbey crypt. It all, fleetingly, becomes a formal theatrical presentation on a grand scale, with small episodes occurring on the grass before us, among the trees behind the abbey wall, off to the stream to the right, and above the makeshift proscenium suggested by the crumbling arches and pillars. And then, just as soon, the elements disperse and we are, to some extent, left to proceed very much in the manner of the costumed figures: proceeding slowly through the space with little indication as to what comes next.

There were two ways to experience this most curious of productions. One could have been a visitor to the abbey who chanced upon the spectacle, or one could have been one of the ticketed festival-goers who had assembled at Summerhall to be escorted by bus to the site.

And it is here that there was a problem. Clea Wallis directed the performers, choir, and media elements with a sensitive restraint and empathy for the location. She was, however, unable – through no fault of her own – to direct her audience, who seemed more interested in holding up their iPads to take endless pictures, stand where they were asked not to stand, and make loud vocal inquiries about the return time for the bus.

It remains a mystery to me why, when placed into an evocative location on a stunning afternoon and faced with a thoughtful spectacle that somehow bridged landscape, sculpture, and performance, and that asked only that you take time out of your day to pause, reflect, and meditate on the history and form of these landscape elements… why you would choose to do so via the cracked screen of your iPad, or your camera viewfinder. It did occur to me as I watched three unrelated audience members simultaneously flick through the galleries of their hand-held devices to immediately upload pics to their Facebook, Twitter, and Instagram accounts, that they were, in fact, less present, less real, than the ghostly flag bearers and widows.

Frustrating, depressing even, as this aspect was to the day, it is the cameo moments themselves, the sounds of a hidden choir, and the alignment of stone, figure, and landscape, always bound to each other, endlessly falling, endlessly struggling towards uprising that remains. A curious dream for sure.

 

Antiwords

Spitfire Company: Antiwords

Audience, the 1975 play by Václav Havel, and the first to feature his alter ego, Ferdinand Vanēk, relates a tale in which a brew master embarks on a drinking session with a young, dissident writer and, as the drink loosens his tongue, allows it to become known that he, the brew master, has been employed by the state to spy on the young writer. As a high profile dissident writer, Havel’s own work was banned from theatre performance. Nonetheless, the work gained a sizeable reputation from being performed in illicit living-room performances, and through samizdat – the illegal replication and dissemination of censored publications across the Soviet bloc.

So that was then, and this is now. The particular social and idealogical milieu may have changed but the drinking, and the absurdity, and the human capacity to somehow always feel compelled to relate to each other in terms of hierarchy and power – all of this remains intact.

Antiwords is the mischievous, knowing offspring of Havel’s play. Antiwords is Audience abstracted down to its pre-verbal essence. Whatever words remain, whatever little hooks that bind the message to a specific time and place in history skip and pop and jump and stick like grooves in an old record, arbitrarily repeating phrases until they become meaningless.

The staging is simple. A table, two chairs and a crate of Pilsner Urquell (Yes, the attention to this little detail is astonishing). The two performers, Tereza Havlíčková and Jindřiška Křivánková, take control of the room without fuss, effectively and beautifully. Critically, they each have a glint in their eye. Critically, because to embark on a drinking binge without the guiding light of mischief and devilment would ring false, and The Spitfire Company, shortlisted in 2013 for a Total Theatre Award for One Step Before The Fall, don’t do false. The defining characteristic of the company is their commitment to addressing the impact of the dramatic proposition upon the performers. That central premise is, for me, where the good stuff tends to lie.

The two women each knock back the first beers of the night and, as it were, go to work. This entails slipping into suit jackets and fantastic, outsize head masks, designed by  Paulina Skavova , that present the grim, determined and sour expressions of men conducting business either with or against each other.

The drinking ensues. Bottles fizz open and foam and froth arc across the table. Masks are lifted, beer imbibed in great, wholesome gulps, then the masks come down again and work is resumed. Power and hierarchy are boorishly declared and the drinking runs its cultural course from euphoria, to affection, to sentimentality, then further down into the sodden depths of paranoia and resentment. Tempers quicken, hopes are lost. The drinking, ultimately, oils the path to despair, and by the end of the show, when the crate is empty and the masks are discarded we are left with the most hollow of scenes. The two performers, at the close of their dazzling efforts, seem utterly spent, and completely alone. Sick to the core and, somehow – and I don’t know where this comes from – compliant.

This is total theatre. The mark of its impact is that every time I think of this beautiful, beguiling show I want to have a drink with these women, and it somehow makes me feel lonely and doomed.

 

Spitfire Company’s Antiwords is presented by Aurora Nova at Summerhall, Edinburgh Fringe 2015

The Outsider

Janne Raudaskoski / TT13: The Outsider

Perhaps, just perhaps, it is me who is the alien. And perhaps, just perhaps I have landed in some curious parallel universe where things are the same, yet different.

Last time I looked, it seemed to me that the use of advanced technology in shows – multiple projectors, evidence of long, complicated periods of pre-production spent on location and in edit suites and recording studios, excessive use of live video, recorded video and large format screens, often enhanced with multi-channel audio tracks – was rare, and expensive, and to be found only in very occasional, well resourced and fantastically funded productions.

Yet, one of the observed features of this year’s Fringe is an excess, perhaps even a glut, of video screens, layered projections, animations and pre-recorded video and audio content.

The Outsider, from Finnish magician and performer Janne Raudaskoski, and presented in the New Town Theatre as part of their Start To Finnish strand, is ostensibly a one-man show. He plays 40 distinct characters in the 70 minute performance, as well as various cloned iterations of his green haired alien self, distributed across two full size plasma screens.

Our visitor crash lands onto the stage and spends a little time exploring aspects of human life and culture, with the idea, I imagine, that we’ll learn a little something about ourselves by looking at familiar concerns through innocent eyes. However, the vignettes are brief, and the insights are somewhat superficial, leading me to wonder why the show wasn’t aimed much more clearly at a younger audience. It billed itself as a fantasy for grown ups but, really, it’s just a fantasy.

It was very clearly an incredibly complex show to piece together, and Raudaskoski skilfully works with the pre-recorded content, the two plasma screens, and a simple white door to facilitate some of the journeys from stage to screen and back again, to create a confusion of clones and a real sense of movement and dynamism, breaking only occasionally to treat us to one or two good old-fashioned card tricks, a bit of audience participation, some bubbles, and some streamers. All in all, a fun visit from an inventive stranger.